What is SaF?

Modern military roleplaying, built around the mission.

SaF puts you inside a modern military operation where plans change, information is incomplete and every decision has consequences.

Lead people. Read the situation. Maneuver. Communicate. Call for support. Deal with casualties, civilians and changing orders.

Combat matters — but the mission does not end when the shooting stops.

The decision cycle

You rarely have the full picture.

You have an objective, a plan and the information available to you. Then something changes.

01

A contact develops from an unexpected direction.

02

A route becomes blocked.

03

Headquarters changes the priority.

04

Someone goes down.

05

New intelligence changes what you thought you knew.

The rules create consequences.

The players create the tactics.
Ways to play

One system. Different ways into the operation.

Run SaF with a GM, play as part of a group, or take on an operation solo. The same core game supports each mode.

01

Group play

Take part in an operation with other players and a GM, each decision feeding into the next.

02

Game Master

Build situations, control uncertainty and let the players solve the tactical problem their own way.

03

Solo play

Play full operations without requiring an AI Game Master or a separate version of the rules.